We had just found the first crystal for Cortex. Now it was time for...
Level 2 - Snow Go
I must say, I was very surprised when I found out that "Snow Go" did not turn out to be a volcano level. Still, right off the bat the level throws in something new - the Nitro crate. Unlike the TNT crate - Nitro's blow up instantly. Don't touch them.
Ice physics make their introduction to the series. It's same as any other game - as soon as you touch ice you lose a little bit of control as Crash continues sliding in a certain direction. It's not too annoying in this level, thankfully.
Like the previous game, there will be side-scrolling sections within the actual levels. And much like the previous game, half the enemies are just innocent animals doing their own thing - like this penguin. It just walks back and forth - spins in place, then starts walking again.
They can be annoying little buggers in small spaces though and have caused more than a couple of deaths in the past.
They can be annoying little buggers in small spaces though and have caused more than a couple of deaths in the past.
Anyone who kills these fellas will not receive my "Seal of approval". They also just go back and forth. Easy enough to ignore. Just beyond that is a pillar that will close as you walk past it. Unless you dawdle, you shouldn't get caught in it.
These ones, on the other hand, are timed. Much like a great philosopher once said "All you need is a little patience". And who would dare argue with Axl Rose?
That's really about it for the level - it's otherwise a bog standard level. Unlike...
Level 3 - Hang Eight
Honestly, I thought the original Hang trilogy was good but I wasn't fan of Hang's 4-7. So how does Hang Eight compare?
Well it's a water level - similar to levels seen in the original game. Here we can see a piranha having a jolly good time, but remember this advice: "Always avoid partying piranahas!".
This is a Venus Fly Trap (apparently). We see it as a oversized monstrous plant - it sees us as a marsupial snack. Spin into it before it eats you.
What's this?
AAAAND WE'RE OFF! Crash Bandicoot making his first appearance in the Aboriginal Extreme Sports Tournament and he is off to a great start! He successfully avoids the first set of mines...
...and he's careful not to get caught in the whirlpools. Get too close to them and you'll be sucked in to a dark void never to be seen again. Crash is on course for a great position as long as he doesn't...crash.
We're onto the foot section of the course and now Crash must jump on the Hippo to get to the other side.
He picks up the crystal! Just two more Hippos to jump on and then...
YES! He's back on the jetski! And he's found the boost button! That is a face of a bandicoot who is loving life right now!
But sadly all good things have to come to an end...so how well did Crash do in his first round?
He seems happy enough!
But what did the judges think...?
Cortex: "Three crystals? Not bad. I see you are getting the hang of it. I
need to conserve power. I will communicate with you again after you
retrieve the fifth crystal."
Next time: We retrieve the fifth crystal. YEAH!